Hunting places / Carlin
Energy Library
Creatures and charms
Weighted by the kills of the last 5 hunts saved on this respawn.One charm per creature, every charm used once — the set that deals the most charm damage over the whole hunt.
4,694×
Brain Squid
18,000 HP · 17,672 XP
Death 115%
Curse 115% · 42% of charm damage
3,903×
Energetic Book
18,500 HP · 12,034 XP
Earth 110%
Poison 110% · 23% of charm damage
3,360×
Knowledge Elemental
10,500 HP · 10,603 XP
Death 120%
Enflame 100% · 16% of charm damage
3,321×
Energuardian of Tales
14,000 HP · 11,361 XP
Earth 112%
Divine Wrath 100% · 17% of charm damage
686×
Biting Book
6,500 HP · 9,350 XP
Freeze 100% · 3% of charm damage
251×
Flying Book
500 HP · 200 XP
Zap 95% · 0% of charm damage
Charm costs: stage 1 / 2 / 3, in Charm Points: Curse 360 / 540 / 1,800 · Poison 240 / 360 / 1,200 · Divine Wrath 600 / 900 / 3,000 · Enflame 400 / 600 / 2,000 · Freeze 320 / 480 / 1,600 · Zap 320 / 480 / 1,600. Trigger chance 5% / 10% / 11%; each trigger deals 5% of the creature's max HP.
One charm for the whole respawn
Curse
Death
102.5%
Enflame
Fire
97.5%
Poison
Earth
95.3%
Freeze
Ice
95.0%
Wound
Physical
90.0%
Divine Wrath
Holy
43.3% · 2 immune
Zap
Energy
32.5% · 4 immune
Average damage taken across 6 creatures. The marker shows 100% (no modifier).