Optionally add non-critical base spell hits before creature resistances. Low Blow is compared automatically for every creature type using resistances, kills and XP/HP. Cast counts describe the rotation.
Enter the rod’s extra critical chance, e.g. 3 for +3 percentage points. Rod perks also work without Low Blow, so their damage is shown separately and is not counted again as charm damage.
Level and budget come from the selected character’s stats. Enter your actual maximum HP or mana, including equipment and Wheel bonuses. Overflux uses 2.5% of mana, Overpower 5% of HP; both cap at 8% of creature HP. Charm stages are selected automatically within the character’s budget.