Brain Squid

creature
Statistics
Hitpoints 18,000
Experience17,672
Armor78
Mitigation3.45
Speed215
BestiaryInkborn / Hard
OccurrenceCommon
Race id1653
Pushableno
Paralysis immuneyes
Sees invisibleyes
Illusionableno
Damage taken
Death
115%
Physical
100%
Fire
100%
Ice
100%
Earth
100%
Healing
100%
Holy
0%
Energy
0%
Drown
—
Life drain
—
Abilities
  • Melee Physical
  • Sparks Whirlwind 800+ Holy
  • Energy Strike 600+ Energy
  • Blast Ball 600+ Energy
  • Holy Beam 500+ Holy
  • Energy Cross 500+ Energy
Sounds
  • “tzzzz tzzzzz tzzzzz”
  • “tzuuuumme tzuuummmmee”
Loot (28)
ItemAmountRarity
Violet Crystal Shard 1-4 common
Platinum Coin 1-20 common
Glowing Rune 1-4 uncommon
Instable Proto Matter 1 uncommon
Energy Ball 1 uncommon
Energy Bar 1 uncommon
Energy Drink 1 uncommon
Odd Organ 1 uncommon
Frozen Lightning 1 uncommon
Inkwell (Black) 1 uncommon
Small Ruby 1-6 uncommon
Blue Crystal Splinter 1 uncommon
Ultimate Mana Potion 1 uncommon
Violet Gem 1 uncommon
Cyan Crystal Fragment 1 semi-rare
Piece of Dead Brain 1 semi-rare
Wand of Defiance 1 semi-rare
Lightning Headband 1-2 semi-rare
Lightning Pendant 1 semi-rare
Slime Heart 1 semi-rare
Collar of Red Plasma 1 semi-rare
Collar of Blue Plasma 1 semi-rare
Ring of Red Plasma 1 semi-rare
Ring of Blue Plasma 1 semi-rare
Ring of Green Plasma 1 semi-rare
Collar of Green Plasma 1 rare
Might Ring 1 rare
Spellweaver's Robe 1 very rare
Location

Secret Library energy section.

Hunting spots
Bestiary

The brain squids are one of the upper castes of the squid race. Since they are also the most often encountered outside of their home territory, the whole telepathic race has often mistakenly been coined as brain squids. Their purpose is to form a telepathic network that processes information and commands for others of their race. The exchange between individuals intensifies due to proximity and if enough brain squids are close enough to each other, they become a collective entity that overrides each individual. The thoughts of other, 'lesser' members of their species in the vicinity are shut down and they only function as mere extensions and tools of the collective. With the help of the luminous squid cast, they are even able to control the minds of weak willed individuals of other species and make them do their bidding. Like others of their race, they follow the teaching of Zathroth in their own, twisted ways and can sometimes be found amongst other followers of their god. Whether they serve as spies, watchmen or advisors is hard to tell. It is them who create the extreme breeding programmes of their species. If the need arises they come up with a new caste to fit into any new position and initiate the breeding processes that might require much time and many generations to come to pass. This makes the race as a whole somewhat inflexible and dependent on allies. Their inbreed disdain for other races that follow no breeding procedures at all makes it hard for them to find any allies. This lead to their sorcerer class to form pacts with demons and heavy reliance on the assistance by the cult of Zathroth. In turn they provide the cult with capable overseers and fighters, when the need arises and it is said that if that is the case, there is secret breed at their disposal which could prove devastating to their opponents or enemies of Zathroth.

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