Hunting places / Carlin

Fire Library

Carlin 3 creatures

Creatures and charms

No hunt saved here yet, so every creature counts once and hit points decide.

One charm per creature, every charm used once — the set that deals the most charm damage over the whole hunt.

Charm costs: stage 1 / 2 / 3, in Charm Points: Freeze 320 / 480 / 1,600 · Wound 240 / 360 / 1,200 · Poison 240 / 360 / 1,200. Trigger chance 5% / 10% / 11%; each trigger deals 5% of the creature's max HP.

One charm for the whole respawn
Freeze Ice
112.3%
Wound Physical
100.0%
Poison Earth
100.0%
Zap Energy
100.0%
Divine Wrath Holy
100.0%
Curse Death
83.3%
Enflame Fire
0.0% · 3 immune

Average damage taken across 3 creatures. The marker shows 100% (no modifier).